This course involves comprehensive coverage of the various tools and techniques used for mixing music. You will learn to balance different instruments and voices in a recording, place them in the stereo field by adjusting panorama and imaging, and develop application knowledge of concepts such as pan depth and MS. You will familiarise well with the use of dynamic processors (gate, compressor, limiter, de-esser, maximiser), Equalisers (EQ), various time-based effects (reverb, delay, and modulation) and harmonic processing (exciter, distortion, etc,.). You also will develop a solid understanding of mix automation techniques and the concepts involved in mastering finished mixes for release.
This course allows you to earn credits towards the Pro Sound Engineering programme at True School. If you choose the credit option and pass this course with a minimum overall grade of 50%, this course will be recognised and counted as completed in your study pathway when you enrol for a full-fledged, on-campus Pro programme at True School.
Start Date: Jan 2021 | Total Sessions: 22 Sessions Frequency: 2 sessions per week
Timings to be announced soon.
For Ages: 15+
Skill Level:Intermediate 11 Weeks / 8 hours of work per week
6 Credits* Live Classes
Video Lessons Assignments
Quizzes Peer Assessments
Ability to use a Digital Audio Workstation such as Protools
A Digital Audio Workstation
Computer/Laptop/Tablet or Mobile Device
Instrument if applicable
Session 1: Mixing & Balance
This session covers the philosophy of mixing, instrument balance, pan/imaging, frequency, dynamics, FX, and pan law.
Session 2: Faders, Imaging, Solo Modes
This lesson covers fader vs clip gain, fader anatomy, mid side (MS), and solo modes.
Session 3: Dynamics
This lesson covers an overview of dynamics, different types of compressors, and their general sound and tonality.
Session 4: Equalisation
This week covers a general understanding of the design and function of different types of EQs and how that translates in a practical setting.
Session 5: Reverb
This lesson covers the different kinds of reverbs (rooms, plates, springs, chambers, etc), their uses, controls, and how they sound.
Session 6: Delay
This lesson investigates the controls of a delay in detail, it's history, and how and why it's used. The lesson also covers some creative ways in which it can be applied.
Session 7: Modulation FX
This lesson covers what is modulation is, how modulation FX is designed, and what they are based on. It also highlights the different modulation FX available and how they can be used to enhance your audio recordings.
Session 8: Harmonic FX
This lesson touches upon the different harmonic FX available, the meaning of "distortion," "saturation," "overdrive" etc, and also covers some creative ways to use harmonic FX.
Session 9: Intro to Mastering
This lesson covers the importance and role of mastering in the music creation process. It highlights the tools used and addressed how to read various meters (ex: iZotope Insight), It also includes a brief recap of the loudness war.
Session 10: Review and Q&A
This lesson covers term review & revision.
Session 11: Final Exam/Assessment Brief
Brief description of the final exam.
Balance the relative volumes of instruments and voices to achieve cohesive mixes
Place instruments and voices in the stereo panoramic image of a mix with the desired depth, perspective and presence
Apply EQ, dynamics, time, modulation and harmonic processors to achieve the desired sonic characteristics within a mix
Use automation to perform intricate, precise and concurrent manipulation a large number of audio parameters while mixing multitrack material
Prepare 2-track masters of mixes that conform to the required release formats
Identify the perceived characteristics of a technically sound mix
Describe the function and applications of EQ, compressor/limiters, gates, time & modulation effects and harmonic processors
Interpret creative briefs and technical specifications to determine mix requirements
Determine the most appropriate mixing style to suit the genre of music and its use
Improve the quality of mixes by correctly identifying and resolving common problems such as masking, saturation, phase incoherence and distortion
Mix music conforming to benchmark and reference loudness levels
Maintain recommended safe loudness levels while monitoring mixes using speakers and headphones to protect against hearing impairment
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